Tuesday 15 December 2015

EDITING FILM SEQUENCE AND SOUND CREATION

EDITING FILM SEQUENCE




(Sorry for the camera turning sideways part way through the video)








(This was an amusing take of Erol. We thought we would put it in for a laugh)








Although we do not have a video to show it, we have decided to use cuts for most of our transitions. We have decided on this because the cuts reflect the fast paced nature of Erol's run through the building and the action that takes place in the sequence. However, we have decided to use a fade to end the sequence as it reflects the ending of the situation in the sequence (Erol defeating the attacker and saving his partner). For the beginning of the sequence, we are thinking of having the screen blurred. As Erol runs towards the camera, the screen will become clearer.


SOUND CREATION







The two images above are Erol and I creating a Foley for our sequence. The Foley is air being sucked up. This will be used to simulate a build in tension and pace when the action between Erol and the attacker kicks off.



(Sorry for the flashing pink on the video)

Despite there being a lack of videos on gathering sounds for our sequence, we have select all the sound effects/music that we want to use. These include a gun click sound effect to simulate Erol checking his gun, a gun firing sound effect to simulate the firing of Erol's gun, a fast paced drum beat to be used as a backing track when Erol is running through the building, and a low hum sound effect to go with the introduction of our sequence as Erol is running towards the camera.











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